GeGeGe no Kitarō Wiki
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GeGeGe no Kitarō 2: Yōkai Gundan no Chōsen (ゲゲゲの鬼太郎2 妖怪軍団の挑戦, GeGeGe no Kitarō: Challenge of the Yōkai Army) is a video game based off the 1985 GeGeGe no Kitarō anime series. It is the sequel to GeGeGe no Kitarō: Yōkai Dai Makyō, though the two share very little in common in terms of gameplay.

Characters[]

Playable Characters[]

Assists[]

Characters that aren't playable, but aid in combat. Each assist has their own unique benefits and disadvantages.

Friendly NPCs[]

Characters that don't aid in combat, but give helpful information or items that can be used to defeat enemies. Some NPC yōkai are usually depicted as Kitarō's enemies, but have decided to join his side in an attempt to stop this new threat.

Enemies[]

NPCs that attack Kitarō. Each has been divided into a different section based on what region of Japan/Country they can be found in.

GundanNoChousen YokaiList

An image showcasing enemies that appear in the game.

Kanto
Tohoku Region
Kinki Region
China
Kyūshū Area
Jigoku
Yōkai Pyramid
"Mysterious Continent"
Nine-Tailed Castle
Sea, Various Areas
Misc.
  • Nurikabe

Bosses[]

Very powerful enemy yōkai. In some cases, items are required to defeat them.

Kanto Boss
Tohoku Boss
Kinki Boss
China Boss
Kyushu Boss
  • Onigashira
Various Areas
Gate Bosses
Final Bosses

Plot[]

Kitarō decides to go on a trip, leaving his weapons, such as his chanchanko, at his house. Unbeknownst to him, Yumeko and his father, Medama-Oyaji, have been kidnapped, and all of his weapons have been stolen while he was gone!! The goddess Tennyo alerts Kitarō of the danger now facing Japan, and warns him that Qi and an army of Chinese yōkai will soon arrive. Now, Kitarō must travel through different regions of Japan to find Yumekō and his father, retrieve his weapons, and put a stop to this impending doom.[3]

Gameplay[]

The game contains many elements standard to most RPGs. In the Hub World, the player can control Kitarō using the Famicom controller, with the camera angle in a typical top-down view. Kitarō appears in the Hub World when he needs to travel between different areas. When talking to NPCs or engaging in combat, the game shifts perspectives, focusing more on the NPC/Enemy instead of Kitarō.

As with most RPGs, the game contains a level system, in which Kitarō gets more powerful when he defeats more yōkai. He has some standard attacks in the beginning, but by leveling up, he's able to acquire more powerful skills. He unlocks Hair Needles at Level 2, Finger Guns at Level 4, and so on. However, these types of attacks use up his energy. If Kitarō's energy goes down to 0, he's unable to use these attacks.

In the beginning, defeating an opposing yōkai will reward the player with a small amount of Experience Points. For example, in the starting area, most enemy yōkai will only give Kitarō 1 EXP point when defeated. As the game progresses, the enemies will reward the player with more Experience Points.

Assists in the form of Kitarō's Family are able to help in combat. In general, they take less damage than Kitarō, and their energy doesn't drain. However, if their HP drops down to 0, the only way to heal them is to take them to a hospital located on different areas of the Hub World.

Besides combat, the game contains a series of different sub-quests. Some are rather simple, but others require quite a bit of back-tracking and navigating. In return for finishing these quests, the player is often rewarded with useful hints or important items. For example, a statue of the God Bishamon is needed in order to defeat Kuro-Kumo-Nushi. Without it, the player cannot progress.[2]

Gameplay Videos[]

Screenshots[]

Promotional Material[]

Trivia[]

  • The game originally retailed for 5,500 yen.[4]
  • If the player is unable to seal away Kyūbi Kitsune during the end of the game, it will turn into a powerful yōkai known as Raiun-Henge. There is no way to defeat it. If you cheat, Qi will appear again, making the fight impossible to win.[2]

References[]

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