GeGeGe no Kitarō Wiki
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Shigeru Mizuki's Yōkai Battles (水木しげるの妖怪武闘伝 Mizuki Shigeru no Yōkai Butō-den, lit. Shigeru Mizuki's Yōkai Fight Legends) is a 1997 video game developed by KSS for the PlayStation.

About[]

The game was a fighting game that featured yōkai designed after the characters featured in Shigeru Mizuki's works such as GeGeGe no Kitarō and Akuma-kun. Although the character models were 3D polygons, the battle stage layout remained fixed at one angle, giving more or less a 2D look to it.

The game did not use memory cards.

Game modes[]

  • Story Mode
Choose between 8 different yōkai and defeat the others one by one. The ending changes depending on your selected character.
  • Exhibition Mode
Player vs player or Player vs CPU.
  • Configuration
Settings.

Characters[]

Playable characters[]

Boss characters[]

Other characters[]

Appear during the text screens of Story Mode. All are unvoiced.

Connection to GeGeGe no Kitarō[]

While Kitarō himself does not appear in the game, Sunakake-Babaa and Konaki-Jijii are major characters in the Kitarō franchise. However, while they are designed after Mizuki's art in the game, they are not original characters to his work and therefore could appear in the game without worry of copyright. Other elements from the franchise, such as the Yōkai Post, appear in the backgrounds of stages, but otherwise the game has nothing to do with the franchise.

Sunakake-Babaa and Konaki-Jijii are also voiced by their voice actors from the GeGeGe no Kitarō anime that was airing at the time.

References[]

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